The show must go on! Keeping 3D projection mapping on track
Machine vision expertise from STEMMER IMAGING helps disguise, one of the world’s leading providers of experience production software and media servers to deliver spectacular visual experiences at live events. The 3D camera/projector systems allow video content to be projected perfectly onto complex geometric surfaces such as stages, cars, buildings and domes.
STEMMER IMAGING takes care of the entire pre-configuration, including testing the camera systems, and handles the global logistics process all the way to the event locations. This ensures uniform quality standards and ready-to-use systems for the customer on site. The time and effort required to set up the projection is then significantly reduced.
3D calibration
For many of these live events, both 2D and 3D projections will be required. In all cases, the projections need to be carefully aligned to accurately match the projection surfaces to ensure that imagery is not distorted in any way. 2D and 3D projections are usually calibrated separately.
For 3D projections, a 3D model representing the stage or show production environment is created in the disguise software and this needs to be accurately mapped to the real life environment. In most cases this requires the use of multiple projectors to achieve the coverage needed. It is rarely possible to build a stage set that does not have any physical disparities in the positioning of projection surfaces compared to the 3D model.
This is particularly true of touring productions where the set has to be dismantled then re-assembled at each new venue. The OmniCal calibration system uses two or more machine vision cameras mounted on the set rigging to image structured light patterns that have been projected onto the set.
Since the viewing angles and separation of the cameras is known, triangulation can be used to calculate the co-ordinates of each pixel in the image to create a 3D point cloud within the OmniCal calibration software. This allows correction for the position and orientation of projectors and projection surfaces, as well as the actual structure of the surfaces, achieving sub-pixel accuracy.
With respect to differences in projection surfaces, this translates to correcting for errors in the 3D model at large scale, as well as down to the millimetre range.

We can do calibrations in significantly less time because the point cloud generated can be used for all the projectors, enabling parallel calibrations rather than lots of individual manual processes. The OmniCal system enables higher quality calibration than a manually operated system. Not only that, it enables a significant new feature with the correction of differences between 3D models and the real world surfaces.
Perfecting the image
Value added by STEMMER IMAGING
Although the initial requirement was just for the supply of the cameras and lenses, disguise was able take advantage of STEMMER IMAGING’s extensive resources to configure each OmniCal equipment set in robust disguise branded flight cases for delivery directly to disguise customers anywhere in the world.
“The ability for us to outsource the complete equipment supply process including stringent pre-configuration and testing of components to a customer’s requirements brings considerable added value”, explains. Ed Plowman, Chief Technology Officer at disguise.
“Disguise systems are deployed globally and in general, there is very little time available during set-up in which to perform the calibration. It is essential, therefore, that every OmniCal camera and lens system performs in an identical fashion, so that once the camera is plugged in, we know it will work with the system, especially as installation is often carried out by staff who are not experts in machine vision.
Then all that needs to be done is to set up the camera parameters such as exposure time and focus at the particular event. STEMMER IMAGING have been able to address these requirements for us, which means that technicians on site can concentrate on the performance aspects of the projections.”
Ed Plowman, Chief Technology Officer at disguise
In general, a minimum of four cameras is required per installation, and often eight are needed. Some scenes may require even more. “With such a diverse range of configurations and the need to deploy to anywhere in the world on demand, our value added services were a great match for disguise,” commented Mark Williamson, Managing Director of STEMMER IMAGING Ltd and Director of Corporate Marketing for STEMMER IMAGING AG.

Recalibrating after an earthquake
A good working relationship

Short company profile
The disguise technology platform enables creative and technical professionals to imagine, create and deliver spectacular live visual experiences at the highest level.
Combining real-time 3D visualisation-based software with high-performance hardware, disguise delivers challenging creative projects at scale and with confidence. Its new award-winning Extended Reality (xR) workflow is empowering users to bring to life immersive visual experiences that inspire and engage remote audiences everywhere.
disguise xR has already powered immersive real-time productions for music artists such as Katy Perry and Billie Eilish, enterprise businesses like SAP and Lenovo, educational institutions like the University of Michigan, broadcast TV shows like MTV Video Music Awards and America’s Got Talent, commercial brands like Nike and Under Armour and many other virtual experiences in more than 35 countries.
With an ever-increasing global partner network and working alongside the world’s most talented visual designers and technical teams in live events, TV broadcasts, films, concert touring, theatre, fixed installations and corporate and entertainment events, disguise is building the next generation of collaborative tools to help artists and technologists realise their vision.